The '@' symbol
Its traditional in Roguelike games for the player charachter to be represented by the '@' symbol. To get a feel for BearLibTerminal, were going to build a simple Game Loop and use it to respond to keyboard input inorder to
A look at the breadth first search algorithm, and its application in graphs for finding single source shortest paths.
Merge Sorting Linked List's with C
When it comes to sorting linked lists merge sort is king. The nature of merge sort allows for very efficient implementations for use with linked lists, in fact even more so than with an array!
Graphs are an Abstract Data Type (ADT) with ALOT of applications. From pathfinding in artificial intelligence, to network routing, databases, and innumerable other uses, finding an efficient way to represent graphs to be processed by algorithms is an i
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Digital Search Trees
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Lossless Compression Part III: Huffman Coding
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Lossless Compression Part II: The LZ77 Algorithm
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Lossless Compression Part I: Working with Bits in a Byte Oriented World
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Bottom Up AVL Tree: The OG Self-Balancing Binary Search Tree
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A Different Take on Merge Sort: Binary Search Trees?
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Deleting Entries From Open-Address Hash tables
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Transform any Binary Search Tree in to a Sorted Linked List
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From Regular Expressions To NFA by way of Abstract Syntax Trees: Thompsons Construction
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Extending Sedgewick's explicit Digraph NFA