Displaying Binary Search Trees
Have you ever wanted to display a binary search tree while conveying its structural make up? Sure, with a combination of several traversals we can dedeuce the trees structure, but there must be a faster, easier way... right?
Actually, there is. And it only requires one complete in-order traversal of the tree.
A Recursive Pretty Printing Algorithm
You see, if we were to super impose the trees structure on an NxM grid, we can easily determine each nodes x/y coordinates! The y coordinate corresponds to the nodes 'level' in the tree. The x coordinate is the number of nodes that come before it in an in-order traversal. From these two properties we can easily assemble a recursive algorithm to calculate these values for us:
int x;
int y;
void getCoordinates(node* h) {
y++;
if (h != nullptr) {
getCoordinates(h->left);
x++;
/*
right here the values of x and y correspond
to the x/y coordinates of node 'h'
*/
getCoordinates(h->right);
}
y--;
}
What's great about this algorithm is that it is highly adaptable. It can be used 'live' to do the actual placement in real time for animations when using a graphics library or it can be used to pre-calculate the coordinates for generating an image or printing to the console. The following code snippet is for a TreePrinter class that prints the trees structure to the console:
template <class K, class V>
class BST {
/* whatever BST implementation you choose */
friend TreePrinter<K,V>;
};
template <class T, class T2>
class TreePrinter {
private:
char** output;
int x;
int y;
int h;
typename BST<T, T2>::link root;
typename BST<T, T2>::link z;
void visit(auto nd) {
y++;
if (nd != z) {
cout<<nd->key<<" ";
visit(nd->left);
output[y][++x] = nd->key;
visit(nd->right);
}
y--;
}
void show() {
for (int i = 0; i < h; i++) {
for (int j = 0; j < w; j++) {
cout<<output[i][j]<<" ";
}
cout<<endl;
}
}
public:
TreePrinter(BST<T,T2>& st) {
root = st.head->right;
z = st.z;
x = 0;
y = 0;
h = 8;
w = 20;
output = new char*[h];
for (int i = 0; i < h; i++)
output[i] = new char[w];
}
void doIt() {
x = 0;
y = 0;
for (int i = 0; i < h; i++)
for (int j = 0; j < w; j++)
output[i][j] = ' ';
visit(root);
cout<<endl;
show();
}
};
For the example I used an Iterative Red Black Tree with a sentinel head and z nodes, but this will work with any kind of Binary Tree - it doesn't even need to be a search tree.
#include <iostream>
#include "bst.hpp"
#include "treewalker.hpp"
int main() {
BST<char,char> merkd;
string sed = "ASEARCHINGEXAMPLE";
for (char c : sed)
merkd.insert(c, c);
TreePrinter<char, char> tp(merkd);
tp.doIt();
return 0;
}
max@MaxGorenLaptop:/mnt/c/Users/mgoren$ g++ irbt.cpp -o irbt
max@MaxGorenLaptop:/mnt/c/Users/mgoren$ ./irbt
I E A A C A G E E H R N M L P S XI
E R
A G N S
A C E H M P X
A E L
max@MaxGorenLaptop:/mnt/c/Users/mgoren$
Now that looks pretty good for just printing text, but using a graphics library, it can be augmented with outlines for nodes and lines representing edges for a truly impressive visual. I happen to know that this exact algorithm is used to generate the binary tree images in many computer science textbooks.
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Lossless Compression Part III: Huffman Coding
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Lossless Compression Part II: The LZ77 Algorithm
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Lossless Compression Part I: Working with Bits in a Byte Oriented World
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Bottom Up AVL Tree: The OG Self-Balancing Binary Search Tree
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A Different Take on Merge Sort: Binary Search Trees?
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Deleting Entries From Open-Address Hash tables
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Transform any Binary Search Tree in to a Sorted Linked List
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From Regular Expressions To NFA by way of Abstract Syntax Trees: Thompsons Construction
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Extending Sedgewick's explicit Digraph NFA
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Iterative In-order B Tree Traversal
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