The LZ family of lossless compression algorithms has many, many variants each making use of various optimizations to eek out every bit of performance for a given application. There are so many variants that they are generally broken into two categories

Having previously covered conditional statements and loops, there is only one topic left to cover in my series on compiling control flow constructs to pcode, and of course I have saved the best for last. In todays post we're going to talk about compili

When we last left off, I had covered compiling while statements, which involved branching, conditional branching and labels, as well as the basic technique of backpatching. In todays post we're going to kick our backpatch-fu up a level by using it in c

In my previous post on code generation we got our feet wet with compiling some basic expressions to p-code. In todays post I'm going to pick up where we left off and jump right in with control statements. In particular,

When it comes to data structures - especially self balancing data structures - it is no secret that the algorithms for removing an entry are often many, many times more complex than the algorithms for adding a value. Anyone w