I've been covering some heavy topics lately with my Stack Machine & Compiler series, so I figured I would break things up with a light interlude on a topic that is both fascinating, easy to follow, and most of all fun: Cell

If you've been following along with my latest series of posts, then welcome to part four of my journey to compile a high level language to my virtual stack machine.

At the end of my previous article we had a fully featured stack machine that is Turing complete - meaning that it is capable of "universal computation". We already have an assembly language for our stack machine, but programmin

In the early days of computing, before the time of standardized instruction sets - or standardized anything really - software was decidedly non-portable. If you wrote a piece of software on machine A, it more than likely would